Social play is the heart and soul of Warwick Tennis! Accepting anyone, whether you're Roger Federer or a first time hitter, whether you're a post-grad or a fresher, we encourage you to come along. Social play is a place where your ability doesn't matter and you can just enjoy the sport in a relaxed, non-competitive way by playing some familiar games as well as some new ones. It’s the perfect place to meet new people in the club, take a break from assignments and keep active. Led by the dynamic Ollie Edwards and the James Kraven every Wednesday and Sunday, you will instantly feel welcome!
We look forward to seeing you there at our taster sessions!!! (All on the Westwood outdoor courts)
Social Play Tennis Game Rules
Below is a breakdown of a few of our common social games.
Twenty plus 1
There are 2 teams. Individuals for each team queue to play a singles point against the opposition. If the player wins the point, they face the next oppositions player. They cannot play more than two points. After two points or a loss they return to the back of their teams queue. The teams play first to 21 points.
There are 2 teams. Every player is on the court at the same time with opposite teams on opposite sides of the net. A member of one team feeds the ball to the opposition. The receivers cannot volley the feed. When a player makes a mistake, they are off. Once a team has no players left on the court they have lost. A player can re-join the court if their team plays a clean winner. This is when the ball bounce twice without the oppositions touching the ball. When a team is down to one player, that player must feed.
There is a team on both sides of the net. Each team starts on the base line. When a point is won the winning team moves forward. They will move to the service line and then to the net. If a team loses a point they move back in the same order. When a team is at the baseline, they cannot volley the feed. When a team is at the net, they cannot be lobbed straight from the feed. The team who wins the previous point will always feeds, they do not need to wait for the opposition to be ready (this is a fast-paced game). A team wins the game when they win a point at the net.
Everyone queues up at the side of the court. Each player has 3 lives. The first 4 players move to a service box each. That player is now responsible for that box. If a point is lost in their box they lose a life and move to the back of the queue. The game is a knock out. The game starts with everyone at the centre of the net where one player starts the rally by using their racket to make a tennis ball roll off the net into a service box. Any player then plays the ball into a service box on the other side of the net. This feed must go in, if it does not the feed will be repeated until it goes into play. This does not impact lives. The 4 players now rally, protecting their box. Doubles and behind the serves boxes are out. If the ball lands on the centre line, a let can be called if a line ball is invoked. The ball cannot be aggressively hit downwards, this will result in the player losing a life. The game is called bluff as the player can pretend to hit the ball, letting it fall into their adjacent box. This is called a bluff, which could result in another player losing a life. This game can be cut throat. The game ends when there are 4 players left with lives. These 4 players play until there is only 3
Uber bluff is an advance version of bluff. Players can now hit forward into their neighbours’ box as well as across the net. The ball must be played forward. Additionally, the ball must have bounced at least twice before it reaches the net if it is played into the neighbouring box for the point to count.
Around the world
Everyone starts the game with 3 lives. The group is split into two queues either side of the court. When a player is at the front of the court, they return the ball and run to the back of the queue on the opposite side of the court. If they fail to return the ball into the singles court, they lose a life. Once they lose 3 lives, they are out. When only two players are remaining, they no longer run to the other side, instead they must spin on the spot after every return. They play until one player loses all of their lives.
Team Around the World
This is the team variant of the around the world. When a team returns a ball, only one member must hit the return. If a team member makes a mistake they are out. When every team member is out the team is out. Team mate can return if their team eliminates the last member of another team. The game is won when only one team is left in.
There are 2 teams, each of which have a queue on opposite sides of the net. When a player gets to the front of the queue, they must return the ball and then go to the back of their queue again. The teams play first to 3 point. At which point losing team loses a racket and points return to zero. This team has to know share rackets between them as they continue to play as there is now more players than rackets. When team is out of rackets other team wins.
There are 2 champions on every court. A challenger challenges the champions by starting a singles point. The champions must return in the singles court whilst the challenger can return in the doubles court. If the challenger loses the point, they are off but if they win the point, they can bring a friend onto their side. A doubles point is now played, if the two challengers win the point, they become the new champions
There are 2 champions on every court. Two challengers can challenge the champions. Each challenger has a cross court rally with one of the champions simultaneously. If both challengers win their cross-court rally, they both become champion. If only one challenger wins a doubles point is played to determine if the champions have been defeated.
Like with Alex Mathews 2 simultaneous cross court rallies are played. When one rally ends dingles is yelled, the remaining ball becomes a double point. If the Challengers wins both the singles point and the doubles point, they both become champion. If they lose the doubles point but they win their singles point only that challenger becomes a champion